Cloud gaming one of the latest trends in the entertainment industry — customers can gain access to a plethora of game content without needing to buy specialized hardware. Services like NVIDIA’s GeForce Now, Google’s Stadia or Sony’s PlayStation Now render the game at the server side and simply transmit a video stream to the end device. The user sees just a video, but it feels like playing a real game on their end device.
Both cloud gaming providers and Internet Service Providers strive to offer the best experience to their customers, yet the customers often don’t know from where service issues originate. This is why recently an ISP approached AVEQ to deliver a solution to measure the quality of cloud gaming on their networks.
In this article, we’ll briefly describe the requirements for quality measurements, and dive deeper into what we implemented.
Read more