
If you’ve followed tech news in the past years, you will have probably noticed cloud gaming as one of the new and emerging trends. With platforms like GeForce Now (NVIDIA), Stadia (from Google), or PlayStation Now (from Sony), you can access gaming content without having to own expensive gaming equipment. The gaming providers simply send a pre-encoded video to your machine — all you have to do is play the game.
But how good is the quality of such solutions? It certainly depends on the implementation of the app itself, but also on your network conditions. This is why we at AVEQ developed a solution to measure the quality of cloud gaming — we did it together with an ISP and a cloud gaming operator, to fully leverage the knowledge and expertise of all involved parties. Here we describe our solution, the test setup, and how we found out how well 5G and DSL can work for such services, including what ranges of latency to expect.
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